Pillars of Eternity 2 Deadfire no longer coming to Nintendo Switch 5 times. The tooltips have nearly no flavor text but it wouldn't hurt them - as long as the numbers are explained/displayed very cleary you can add all the text you want imo. Overwatch League to offer 1 500 Overwatch 2 beta codes per hour The Loadout 3. Pursue a rogue god over land and sea in the. Jobs There are several jobs on the ship that the crew needs to fill while sailing. Very nice example of a tooltip system done right. Pillars of Eternity 2 console commands can give you access to cheats that. I mentioned it several times elsewhere: Slay the Spire (roguelike deckbuilder) has a lot of combat mechanics which are very systemic (yet very interesting) - and its generated tooltips are superb and leave no questions unanswered. It would be sufficient if the description was vague but the number part was more detailed and systemic though. When using names, underscores will not work in such and must be used with quotations to fit the parameters of the command, skill names work as standard. crew ranks have no tool tips or real explanation. I personally would have done a final "tooltip" patch then which would specify all tooltips once I'm sure that not much will change anymore. how to Add abilities as console commands addAbility Player(your name) (skill name) without bracket. Healing Hands: 875 copper, 1x/encounter heal one ally for 8 hp every 3 seconds for 5 seconds. THat way they can just tinker a bit with the numbers but leave the time consuming "wordy" parts out. The textual descriptions below are not generated - and I guess those "fixed" parts are kept vague for a reason: since the devs knew that there will be several belancing passes after release they didn't want to be too specific lest they have to update the description every time they changed an ability. But there are several mechanics that are quite outlandish if you compare them with the "standard" ones that the generation fails to deliver useful information. Disintegrate is an example where the DoT is implemented differently from other DoTs and therefore the original generated number stuff is misleading. Yes, most of the number parts are generated.
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